The Plane of War
Castle Rulnavis Quest Chain: Castle Rulnavis Quest 1 - Castle Rulnavis Quest 2
Quest Giver: Captain Dulkot
Requirements: Level 95, Castle Rulnavis Access and Dubious+ Faction with Castle Rulnavis
Re: Castle Rulnavis Quest 1 Tar Dotting the mobs successfully By: chessxprt On: May 09, 2014, 07:53:12 PM
To get the Captain Bones or the Soldier Bones you do need to kill the mob by the Burning Tar, and the Capt Bones do drop off both the Assailants and the Assaulters. Took me 2 days and many deaths to figure this out. Ended up using my Wizard's Silent Casting to kill without aggressing. One techniques was to bring mob below 10% then burn the rest of the way with Tar Dot. You can do this even without Silent Casting. With a Mage - you can tell the pet to stop tanking and just let the mob attack him while you kill with the Tar Dot. However, unless mob is under 10% life and your not using Silent Casting, the mob will probably aggress you.
Re: Castle Rulnavis Quest 1 By: Bidaum On: May 03, 2014, 09:18:06 PM
P -1769.5756, 1284.7781, 74.1119, 0, 0, 127, 1, book_Face_North
P -1909.2235, 1323.3171, 74.1134, 0, 0, 127, 1, book_Face_South
P -2126.8936, 1343.9724, 74.1224, 0, 0, 127, 1, book_Face_East
Cut n Paste into your pow_1.txt Hope this helps; remember to turn in your Rulnavian Library Index clicker with the three books to Strategist Gromluk. All ogres see invis, so take care traveling to and from the Library.
Re: Castle Rulnavis Quest 1 By: kila On: April 25, 2014, 06:22:20 PM
we are stuck on the books cant find any where they are posted on the map any one have loc of where to click the library index to get the books?
Re: Castle Rulnavis Quest 1 By: startrek41 On: April 08, 2014, 02:17:53 PM
The bonuses of heroic charisma on faction gains have to be set 'per faction' so the vast majority of factions are not set up to use this scaling.
The scaling on Castle Rulnavis and Castle Tamrel gains are: for every 50 points of heroic charisma you have you get 20% more gains up to 100% at 500 points of heroic charisma. Rather than truncating gains (because the minimum faction adjustment is 1 point) a decimal remainder causes the system to do a random roll to determine whether or not an extra point is added.
The interval on 'most but not all' other factions that use heroic charisma for modification are for every 100 points you get a 20% bonus up to 100% at 1000.
Additionally, 'most but not all' of the other factions that use heroic charisma have a 'reaction bonus' whereby you get 20 more points to your reaction to that faction for every 100 heroic charisma up to a maximum of 100 bonus reaction points for 1000 points of heroic charisma.
Most of the factions that make use of heroic charisma are from SoF and SoD.
Re: Castle Rulnavis Quest 1 By: Sirene On: April 06, 2014, 06:48:13 PM
Some tips on farming the tar -
- Ideally the tank should cast the tar dot, as it is massive aggro. If you have DoT AA it works on the debuff (SK was critting 330k/tick).
- It doesn't matter who gets the killshot (had successful drops for mercs, pets, people without the quest etc)
- The Quick Defense buff doesn't really affect it. Tar dot will still land and you get the + aggro, but damage is mitigated during this buff.
- Some of the mobs will wipe the Burning Tar debuff pretty quickly. You can repeatedly cast it and still get a successful drop, but it's difficult.
- Mobs only seem to drop anything if they give the "___'s bones are touched by burning tar" on their death. Even if they were dotted, sometimes they do not emote and you do not get anything.
- The disintegrated bones seem to just be common, and do not indicate a failure of some sort.
Re: Castle Rulnavis Quest 1 By: Tourterm On: April 06, 2014, 08:14:09 AM
We haven't had good luck with them yet. Tried all sorts of mechanics. The tar debuff doesn't seem to stick to the assailant type mobs, but will on the assaulters. Most of the bones we found were the kind that "have been burned by the tar for too long". Looking like just killing them with the debuff on and hoping for the best in what are uncommon drops is the course of action.
Re: Castle Rulnavis Quest 1 By: Sirene On: April 05, 2014, 03:14:36 PM
Got a Captain's Bones finally. The correct bones only seem to drop if you kill the mobs with the Burning Tar dot.
Re: Castle Rulnavis Quest 1 By: Sirene On: April 05, 2014, 02:51:33 PM
Is there any strategy to getting the soldier/captain bones to drop (2nd to last step)? We've been trying for hours and haven't gotten any captain bones yet. We've gotten a few soldier bones but they are pretty rare.
Castle Rulnavis Quest 1 By: Riou On: April 02, 2014, 06:50:43 AM
Questions? Comments? Post them here! Original page - https://cotf.eqresource.com/castlerulnavisquest1.php